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UnrealScript interface editor

UC Editor

Write, lint, compile and deploy client interface scripts from one window.

  • Version 1.7.1
  • Pipeline Read → Lint → Format → Compile → Deploy
  • Price on request
Editing InterfaceClassic/AbilitySlot.uc — package explorer, syntax highlighting, minimap and the problems count in the status bar.
Editing InterfaceClassic/AbilitySlot.uc — package explorer, syntax highlighting, minimap and the problems count in the status bar.

What it does

A full UnrealScript workspace for the Lineage II client interface: a package explorer over your whole source tree, live linting as you type, a project-wide problems console, a formatter whose every rule is proven against a real corpus, and a build-and-deploy pipeline that streams ucc output straight into the editor.

  • Package explorer across the whole interface source, with filter and type facets
  • Live lint while you type, plus a project-wide problems console with severity counts
  • Formatter rules that are all compile-proven against a 946-file corpus
  • Build with live ucc output, then deploy to one or many targets
  • Mass format and mass replace across selected files, with backups

Changes

  1. v1.6.0

    • Six new formatter rules, every one proven against the corpus
    • Consistent semicolon spacing in for-headers
    • Whitespace-only lines become genuinely empty, and stray blanks before case labels are removed
    • Single-statement loop bodies always get braces
    • Optional early-continue rewrite for loop tails, off by default
    • Empty defaultproperties blocks are dropped
  2. v1.5.0

    • Boot is smooth: the splash bar no longer rewinds, and the lint database warms before the server accepts connections
    • Format now applies every validated private-visibility fix first
  3. v1.4.0

    • Visibility linting rebuilt per file, so one file's declaration no longer blocks a fix elsewhere
    • Proven by applying 7799 var and 7239 function fixes at once — still compiles with zero errors
    • Title bar shows the interface source root
    • Theme swatches match the theme they select
  4. v1.3.0

    • Save lag fixed
    • Deploy to multiple targets
    • Format just the selection
    • Toolbar polish
  5. v1.2.0

    • Formatter collapses runs of blank lines and trims the end of the file
    • New lint rule for functions that are never used or declared as events elsewhere
    • Build output batched so a long compile no longer freezes the window
  6. v1.1.0

    • Explorer supports Shift-click ranges and Ctrl-click toggles, then format every selected file at once
    • Crest mark in the title bar and a matching app icon
  7. v1.0.0

    • First release: live lint, problems console, build progress with streaming ucc output
    • Quick fixes for did-you-mean, boolean simplification and variable visibility
    • Mass replace across files with backups
    • Native function whitelist read from the toolchain's own exports