I came for the game. I stayed to understand it—and build the things I wished were there.
Lineage II since Chronicle 5 Java developer & creator
Projects I'm Familiar With
Server builds I work with regularly.
L2-Scripts (All) — I work almost exclusively with L2-Scripts! L2JBaylee is built on top of L2-Scripts Bonux Edition. I firmly believe that L2-Scripts is the best foundation for your server.
L2J Mobius (All) — Some experience and can learn its architecture quickly. I deeply despise this project and do not recommend it.
Lucera (Interlude) — Not a lot of experience but its architecture is similar to L2-Scripts. I heard it is decent. I can adapt.
aCis (Interlude) — Not a lot of experience but it's simple enough to understand. I can adapt.
Eternity/FanDC (H5) — Not a lot of experience but its architecture is similar to L2-Scripts. I heard it is decent. I can adapt.
My Story
I started playing Lineage II in Chronicle 5. Somewhere along the way, wondering how things worked became more interesting than waiting for someone else to fix them. That’s how I ended up writing server code—and eventually doing it for other people.
I like servers with a point of view. Sometimes that means keeping Classic familiar; sometimes it means changing a system the original game never quite got right. Either way, I want to understand what your players are coming back for before we start changing things.
I write code I can explain and maintain. AI can help with the work, but it doesn’t take responsibility for it. I do. There’s still a lot of satisfaction in finding a stubborn bug, getting an interface to feel right, or seeing an idea finally work in-game.
What I Do
Server setup and configuration with a GitHub repository
Bug fixes and server/code optimization (daily restart → weekly restart)
Custom features and gameplay mechanics within limitations of the game client
Converting official (retail server) data into L2J friendly format
Full client upgrade of your current pack (like from Vanguard to Rose)
Interface design and customizations for all MODERN clients (must provide tools if I do not have them already)
DAT editing (this is an art that many people take for granted)
Consultations and practical advice on your server project
Projects I've Worked On
L2 Arcana (Server development) — Production server work and feature development
L2 Lionna/Arion/Pandora (Server development) — Production server work and feature development
Talking Island (Classic Remastered+ pack) — Custom Classic experience and pack development
Age of Splendor (Server development) — Production server work and feature development
L2 Savior (Server development) — Production server work and feature development
Melior.club (Server development) — Production server work and feature development
Innadril (Server development) — Production server work and feature development
Our Team
911reg
Lead Client Developer
Leading client-side development for maps, effects, textures, skills and more!
Languages
English
Spanish
Epica
Lead Server Developer
Leading server-side optimizations, cleaning up and maintaining the codebase.
Languages
English
Spanish
EmuDevs
Client Reverse Engineering Specialist
Tackles specialized, high-difficulty client work involving reverse engineering and custom DLL extensions.
Languages
English
Russian
Gavanna
Game Designer
Community management alongside testing the server and features and the creation of new concepts.
Languages
English
Spanish
Armenian
Morientes
Official Data Manager
Helping things run smoothly and obtaining/parsing information from official servers.
Languages
English
Romanian
What are you working on?
A new server, an awkward bug, or an idea you haven’t figured out yet—I’d like to hear about it.