Interface source
Interface/Classes/UnrealScript classes for client-window behavior, including inventory, status displays, and zone titles.
Shared resource / Client interface
Explore P196 Interface and NWindow UnrealScript sources alongside a bundled Windows compiler environment.

Inside the download
Interface P196 pairs the Interface and NWindow source trees with a _Compile directory containing Windows tools, configuration, and a build script. Client-window classes include inventory, abnormal-status, and zone-title behavior.
The archive contains 702 files, including 608 .uc source files across its source trees. Browse the verified paths and short source/configuration excerpts below before downloading the original RAR.
Verified file paths and selected contents from the download.
Interface_P196.rar
Interface/Classes/InventoryWnd.uc
Interface/Classes/ZoneTitleWnd.uc
NWindow/Classes/ActionAPI.uc
NWindow/Classes/AnimTextureHandle.uc
Interface/Classes/AbilityWnd.uc
Interface/Classes/AbnormalStatusWnd.uc
_Compile/1Live.bat
_Compile/ALAudio.dll
_Compile/Default.iniSelected verified paths from the archive. This is a file listing, not an in-game screenshot.
Interface/Classes/ZoneTitleWnd.uc
class ZoneTitleWnd extends UICommonAPI;
function OnRegisterEvent()
{
RegisterEvent( EV_BeginShowZoneTitleWnd );
}Class declaration and event-registration excerpt from the included source. Other declarations and methods are omitted.
_Compile/Default.ini
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=EditorSelected EditPackages lines from the included configuration. Other settings are omitted; this is not a verified build recipe.
Interface/Classes/UnrealScript classes for client-window behavior, including inventory, status displays, and zone titles.
NWindow/Classes/Supporting window handles and client UI API classes.
_Compile/Windows compiler/editor binaries, configuration files, and batch scripts.
Windows build tools are bundled. _Compile/1Live.bat contains a local output path and references InterfaceClassic; review package names and paths before use. Builds and client compatibility have not been tested.
Shared through L2JBaylee. Original authorship and reuse terms are not documented in this listing; availability here does not grant an open-source license.