Shared resource / Client interface

Interface P166

Lineage II interface sources with Core, Engine, NWindow, and a bundled UCC build setup for P166.

Interface P166 branded archive cover
Archive cover artwork · Content previews below

Inside the download

A closer look at Interface P166.

Interface P166 includes client-window scripts in Interface/Classes, window APIs in NWindow/Classes, and supporting Core and Engine source trees. The System folder supplies compiler binaries and configuration alongside texture assets elsewhere in the archive.

The archive contains 996 files, including 870 .uc source files across its source trees. Browse the verified paths and short source/configuration excerpts below before downloading the original RAR.

Look inside the archive

Verified file paths and selected contents from the download.

Interface_P166.rar

Interface/Classes/InventoryWnd.uc
Interface/Classes/ZoneTitleWnd.uc
System/Core.dll
System/Core.int
NWindow/Classes/ActionAPI.uc
NWindow/Classes/AnimTextureHandle.uc
Engine/Classes/AccessControl.uc
Engine/Classes/ActionMoveCamera.uc
Interface/Classes/AbilityWnd.uc
Interface/Classes/AbnormalStatusWnd.uc
Core/Classes/Commandlet.uc
Core/Classes/Locale.uc
System/l2.ini
System/Make_Interface.bat

Selected verified paths from the archive. This is a file listing, not an in-game screenshot.

What’s included

01

Interface source

Interface/Classes/

UnrealScript classes for client-window behavior, including inventory, status displays, and zone titles.

02

Window APIs

NWindow/Classes/

Supporting window handles and client UI API classes.

03

Build environment

System/

Windows compiler/editor binaries, configuration files, and batch scripts.

04

Core source

Core/Classes/

Supporting base UnrealScript classes, including Object and Commandlet.

05

Engine source

Engine/Classes/

Engine-side UnrealScript classes supplied with this build setup.

Before you start

  1. Download the RAR and extract it into a separate working folder.
  2. Start with Interface/Classes for window behavior and NWindow/Classes for the supporting APIs.
  3. Review the configuration and batch commands in System before building. Test changes against a separate matching client copy.

Compatibility

Windows compiler binaries are bundled. P166 is the archive version label; build success and compatibility with a particular client have not been tested.

Shared through L2JBaylee. Original authorship and reuse terms are not documented in this listing; availability here does not grant an open-source license.

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